Space Miner Automatic Planet Generation P2

Hi,

Not much to write down today, I came up with a visualization of how I expect to generate the planet. It starts off at the top with a vector and a flat tile, and then goes tile by tile to the right until 1/2 of the planet has been generated. This needs to be codified somehow =)

planetDividedIntoAngles2

The length of the vector will affect the probability of the next tile being a level tile, a tile going further away or a tile coming closer to the center. The probability of the next tile being the same as the previous tile will also be high to avoid a jagged mess of very small hills.

 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s